Death Rank 5

Playtest 3.2 / 4th Ed
Build Cost: 4 (Off-List: 8)
Purchase: Once
Tagged: No
Duration: Constant
Skill Type: Arcane
Prerequisites: Death Rank 4, 100 Power Points, level 9
Skill List: Mage Basic Career

Skill Rules & Full Description

Rank 5:

Spell Verbal:  I Call Upon Darkness and Terror to...

  • ...Kill Any Who Date to Cross this Wall of Ash Before Me.        18 Temporary Power Points, 1 Permanent Power Point      While in Line of Sight
    • This spell is considered Lost Magic.
    • This spell creates a 10 foot by 10 foot by 1 foot wall of magic; if anyone touches or passes through the Wall of Ash they are affected by a Kill spell. T
    • his spell follows the normal wall spell rules found at the beginning of chapter 3.
 
  • ...Kill You and Hold Your Soul in Agonizing Torment Until You Die.     20 Temporary Power Points, 1 Permanent Power Point                Instant,Special
    • This spell is considered Lost Magic.
    • This spell affects the target character just like a Kill spell, except their Death Count is reduced by half and the character must roleplay being in agonizing torment for the duration of this spell. During this time, the character can not move themselves from where they fell and can take no other actions. They cannot cast spells, attack, defend, call any latent spell, invoke any magic items, or even speak coherent thoughts.
    • A Sever Magic spell cast at the caster or a Dispel Magic spell cast at the target character will not end the torment, however the character can be healed normally.
Death Rank 1
Death Rank 2
Death Rank 3
Death Rank 4

LAIRE Skill Reference Specification ← Back to All Skills Search
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Prerequisite & Progression Tree: Death Rank 5

Current Skill Skill Node General Requirement
flowchart LR classDef target fill:#2a3821,stroke:#d4af37,stroke-width:2px,color:#ffffff,font-weight:bold; classDef skillNode fill:#121724,stroke:#3b4252,stroke-width:1.5px,color:#e5e9f0; classDef reqNode fill:#0a0d14,stroke:#4c566a,stroke-dasharray:3 3,color:#d8dee9; classDef careerNode fill:#1e1a2b,stroke:#88c0d0,stroke-width:1.5px,color:#88c0d0; n_death_rank_5["Death Rank 5"] class n_death_rank_5 target; click n_death_rank_5 "/rules/skills/death-rank-5" "View Death Rank 5" n_death_rank_4["Death Rank 4"] class n_death_rank_4 skillNode; click n_death_rank_4 "/rules/skills/death-rank-4" "View Death Rank 4" n_death_rank_3["Death Rank 3"] class n_death_rank_3 skillNode; click n_death_rank_3 "/rules/skills/death-rank-3" "View Death Rank 3" n_death_rank_2["Death Rank 2"] class n_death_rank_2 skillNode; click n_death_rank_2 "/rules/skills/death-rank-2" "View Death Rank 2" n_death_rank_1["Death Rank 1"] class n_death_rank_1 skillNode; click n_death_rank_1 "/rules/skills/death-rank-1" "View Death Rank 1" n_power_points["100 Power Points"] class n_power_points skillNode; click n_power_points "/rules/skills/power-points" "View 100 Power Points" n_level_3(["level 3"]) class n_level_3 reqNode; n_level_5(["level 5"]) class n_level_5 reqNode; n_level_7(["level 7"]) class n_level_7 reqNode; n_level_9(["level 9"]) class n_level_9 reqNode; n_death_rank_4 --> n_death_rank_5 n_death_rank_3 --> n_death_rank_4 n_death_rank_2 --> n_death_rank_3 n_death_rank_1 --> n_death_rank_2 n_power_points --> n_death_rank_1 n_power_points --> n_death_rank_2 n_level_3 --> n_death_rank_2 n_power_points --> n_death_rank_3 n_level_5 --> n_death_rank_3 n_power_points --> n_death_rank_4 n_level_7 --> n_death_rank_4 n_power_points --> n_death_rank_5 n_level_9 --> n_death_rank_5
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