Necromancy • Circle 2

Wither Limb

6 Power Points Instant
Spoken Incantation Verbal
"I Control Chaos and Evil to ...Wither Limb"
Magic School: Necromancy
Circle / Rank: Circle 2
Power Cost: 6 Power Points
Duration: Instant
Granted by Rank Skill: Necromancy Rank 2

Spell Effects & Mechanics

  • This spell will cause an arm or leg to wither and become useless. The caster can specify an arm or leg to affect when the spell is cast, however if the caster fails to specify a limb, the target character must choose one to be affected. The target character does not suffer any Body Point loss from this spell.
  • The affects of this spell are permanent until healed by a Heal Limb spell. A Dispel Magic spell has no effect on a withered limb
Canonical Source: Base Rulebook (3rd Edition) ← Back to All Spells