Charm

Duration: Variable / Constant
Category: Mental & Sensory
Mind-altering loyalty or frenzy effect overriding target autonomy.

Caused by Charm School spells, Hypnosis, or Rage. Alters target loyalty to obey caster or enter uncontrolled battle frenzy.

Key Rules & Mechanics

  • Overrides normal target decision-making.
  • Cannot be cured by standard Heal Mind spells.

Cures, Removal & Recovery

Dispel Magic (if spell)Plot Marshal ruling

Canonical Source Citations

Rulebook — Page 80 (Spells - Charm School)
[Rulebook, p. 80]