Charm
Duration: Variable / Constant
Category: Mental & Sensory
Mind-altering loyalty or frenzy effect overriding target autonomy.
Key Rules & Mechanics
- Overrides normal target decision-making.
- Cannot be cured by standard Heal Mind spells.
Cures, Removal & Recovery
Dispel Magic (if spell)Plot Marshal ruling
Canonical Source Citations
Rulebook — Page 80 (Spells - Charm School)
[Rulebook, p. 80]