Battle Blessing

Playtest 3.2 / 4th Ed
Build Cost: 6 (Off-List: 12)
Purchase: Multi
Tagged: Yes
Duration: 10 Minutes
Skill Type: Faith
Prerequisites: Paladin
Skill List: Paladin

Skill Rules & Full Description

This skill, once invoked, will grant the character the following benefits while active. First it will increase their base Body Point stat by 25%. Second, the character is immune to Dark damage, though the Dark Pool points – if any are used – are not expended.

Finally, the character is immune to special damage effects, including Eldritch attacks, of supernatural creations of the Dark Lord – anything from zombies, orcs, demonlings to Hierarchs. This only works on attacks – melee or ranged – that deal damage and does not affect weapon damage types – silver, mithril, magic, etc. The character still takes the damage normally, just not the special modifier. Note that this does not have any effect on special abilities, spells, skills, etc. from these characters. For example, the character is struck by a Ghoul dealing 4 Paralysis. The character will take 4 damage but not the paralyzing effects of a Ghoul.

This skill requires the use of the character’s focus and a verbal, which must be at least 5 syllables, not including the skill’s name, and must contain some reasonably recognizable version of the name of the skill.

LAIRE Skill Reference Specification ← Back to All Skills Search
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Prerequisite & Progression Tree: Battle Blessing

Current Skill Skill Node General Requirement
flowchart LR classDef target fill:#2a3821,stroke:#d4af37,stroke-width:2px,color:#ffffff,font-weight:bold; classDef skillNode fill:#121724,stroke:#3b4252,stroke-width:1.5px,color:#e5e9f0; classDef reqNode fill:#0a0d14,stroke:#4c566a,stroke-dasharray:3 3,color:#d8dee9; classDef careerNode fill:#1e1a2b,stroke:#88c0d0,stroke-width:1.5px,color:#88c0d0; n_battle_blessing["Battle Blessing"] class n_battle_blessing target; click n_battle_blessing "/rules/skills/battle-blessing" "View Battle Blessing" n_paladin["Paladin"] class n_paladin skillNode; click n_paladin "/rules/skills/paladin" "View Paladin" n_plot_approval(["Plot Approval"]) class n_plot_approval reqNode; n_paladin --> n_battle_blessing n_plot_approval --> n_paladin
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