Be Silent and Mute

Playtest 3.2 / 4th Ed
Build Cost: N/A
Purchase: Granted by Charms Rank 2
Tagged: No
Duration: Instant
Skill Type: Spell
Prerequisites: Charms Rank 2
Skill List: Mage Basic Career

Skill Rules & Full Description

Spell Verbal: "I Command You to Obey and ...Be Silent and Mute"

Cost: 6 Power Points • Duration: Instant

  • The target character of this spell cannot speak. This means the target cannot use any spells, skills or abilities that require an in-game verbal. Remember, the use of latent spells, magic items, and weapon damage does not require the player to speak in-game, and is not affected by this spell. This spell lasts until a Dispel Magic or a Heal Limb spell is cast.
  • The target of this spell is still under their own free will and therefore not cut off from their faith based skills.

Granted by Rank Skill: Charms Rank 2

LAIRE Skill Reference Specification ← Back to All Skills Search

Prerequisite & Progression Tree: Be Silent and Mute

Current Skill Skill Node General Requirement
flowchart LR classDef target fill:#2a3821,stroke:#d4af37,stroke-width:2px,color:#ffffff,font-weight:bold; classDef skillNode fill:#121724,stroke:#3b4252,stroke-width:1.5px,color:#e5e9f0; classDef reqNode fill:#0a0d14,stroke:#4c566a,stroke-dasharray:3 3,color:#d8dee9; classDef careerNode fill:#1e1a2b,stroke:#88c0d0,stroke-width:1.5px,color:#88c0d0; n_be_silent_and_mute["Be Silent and Mute"] class n_be_silent_and_mute target; click n_be_silent_and_mute "/rules/skills/be-silent-and-mute" "View Be Silent and Mute" n_charms_rank_2["Charms Rank 2"] class n_charms_rank_2 skillNode; click n_charms_rank_2 "/rules/skills/charms-rank-2" "View Charms Rank 2" n_charms_rank_1["Charms Rank 1"] class n_charms_rank_1 skillNode; click n_charms_rank_1 "/rules/skills/charms-rank-1" "View Charms Rank 1" n_power_points["25 Power Points"] class n_power_points skillNode; click n_power_points "/rules/skills/power-points" "View 25 Power Points" n_level_3(["level 3"]) class n_level_3 reqNode; n_charms_rank_2 --> n_be_silent_and_mute n_charms_rank_1 --> n_charms_rank_2 n_power_points --> n_charms_rank_1 n_power_points --> n_charms_rank_2 n_level_3 --> n_charms_rank_2
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