Heal

Playtest 3.2 / 4th Ed
Build Cost: N/A
Purchase: Granted by Spell Singing Rank 1
Tagged: No
Duration: Instant
Skill Type: Spell
Prerequisites: Spell Singing Rank 1
Skill List: Spell Singer

Skill Rules & Full Description

Spell Verbal: Song Verbal (15 Syllables in Length)

Cost: 1 Spell Singing Point • Duration: Instant

  • By means of this song the Spell Singer is able to heal a character that has lost Body Points, is Bleeding to Death, or Unconscious. It has no effect on a character that is Mortally Wounded or on the Brink of Death. The Spell Singer spends 1 Spell Singing Point per 2 Body Points of healing and can spend as many Spell Singing Points as they wish up to the current number they have.
  • Note, this spell is not from the element of life and will heal undead, demons, elementals, and even Golems.

Granted by Rank Skill: Spell Singing Rank 1

LAIRE Skill Reference Specification ← Back to All Skills Search

Prerequisite & Progression Tree: Heal

Current Skill Skill Node General Requirement
flowchart LR classDef target fill:#2a3821,stroke:#d4af37,stroke-width:2px,color:#ffffff,font-weight:bold; classDef skillNode fill:#121724,stroke:#3b4252,stroke-width:1.5px,color:#e5e9f0; classDef reqNode fill:#0a0d14,stroke:#4c566a,stroke-dasharray:3 3,color:#d8dee9; classDef careerNode fill:#1e1a2b,stroke:#88c0d0,stroke-width:1.5px,color:#88c0d0; n_heal["Heal"] class n_heal target; click n_heal "/rules/skills/heal" "View Heal" n_spell_singing_rank_1["Spell Singing Rank 1"] class n_spell_singing_rank_1 skillNode; click n_spell_singing_rank_1 "/rules/skills/spell-singing-rank-1" "View Spell Singing Rank 1" n_spell_singer["Spell Singer"] class n_spell_singer skillNode; click n_spell_singer "/rules/skills/spell-singer" "View Spell Singer" n_literacy["Literacy"] class n_literacy skillNode; click n_literacy "/rules/skills/literacy" "View Literacy" n_spell_singing_points["3 Spell Singing Points"] class n_spell_singing_points skillNode; click n_spell_singing_points "/rules/skills/spell-singing-points" "View 3 Spell Singing Points" n_level_5(["level 5"]) class n_level_5 reqNode; n_heal_life["Heal Life"] class n_heal_life skillNode; click n_heal_life "/rules/skills/heal-life" "View Heal Life" n_holy_blessing["Holy Blessing"] class n_holy_blessing skillNode; click n_holy_blessing "/rules/skills/holy-blessing" "View Holy Blessing" n_spell_singing_rank_1 --> n_heal n_spell_singer --> n_spell_singing_rank_1 n_literacy --> n_spell_singer n_spell_singing_points --> n_spell_singing_rank_1 n_spell_singer --> n_spell_singing_points n_level_5 --> n_spell_singing_rank_1 n_heal --> n_heal_life n_heal --> n_holy_blessing
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