Extend Duration
Playtest 3.2 / 4th Ed Build Cost: 5 (Off-List: 10)
Purchase: Once
Tagged: No
Duration: Constant
Skill Type: Arcane
Prerequisites: Alchemy Lore, Any one Rank 4 of Potions, Poisons, Solutions
Skill List: Alchemist
Skill Rules & Full Description
This skill allows the Alchemist to increase the duration of an alchemical item. This skill must be used at the time of creation and cannot be used after the alchemical item is made. Using this skill increases the number of Production Points and Reagent Tags needed. Below is a table that outlines these cost increases.
| Time Increments |
|---|
| Instant |
| 10 Min |
| 1 Hour |
| 6 Hour |
| 24 Hour |
| 1 Event |
To Increase a Duration by 1 step on the table, it costs +50% more Reagents and Production Points.
To increase a Duration by 2 steps on the table, it costs +100% more Reagents and Production Points.
For example, going from 10 Min to 1 Hour is one step, and going from 10 Min to 6 Hour is two steps.
An alchemical item can never increase its duration by more than two levels and can never last longer than an Event. Whether this skill works on an alchemical item is noted in the item’s description
LAIRE Skill Reference Specification ← Back to All Skills Search
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Prerequisite & Progression Tree: Extend Duration
Current Skill Skill Node General Requirement
flowchart LR
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classDef skillNode fill:#121724,stroke:#3b4252,stroke-width:1.5px,color:#e5e9f0;
classDef reqNode fill:#0a0d14,stroke:#4c566a,stroke-dasharray:3 3,color:#d8dee9;
classDef careerNode fill:#1e1a2b,stroke:#88c0d0,stroke-width:1.5px,color:#88c0d0;
n_extend_duration["Extend Duration"]
class n_extend_duration target;
click n_extend_duration "/rules/skills/extend-duration" "View Extend Duration"
n_alchemy_lore["Alchemy Lore"]
class n_alchemy_lore skillNode;
click n_alchemy_lore "/rules/skills/alchemy-lore" "View Alchemy Lore"
n_literacy["Literacy"]
class n_literacy skillNode;
click n_literacy "/rules/skills/literacy" "View Literacy"
n_herbal_lore["Herbal Lore"]
class n_herbal_lore skillNode;
click n_herbal_lore "/rules/skills/herbal-lore" "View Herbal Lore"
n_any_one_rank_4_of_potions(["Any one Rank 4 of Potions"])
class n_any_one_rank_4_of_potions reqNode;
n_poisons(["Poisons"])
class n_poisons reqNode;
n_or_solutions(["or Solutions"])
class n_or_solutions reqNode;
n_alchemy_lore --> n_extend_duration
n_literacy --> n_alchemy_lore
n_herbal_lore --> n_alchemy_lore
n_any_one_rank_4_of_potions --> n_extend_duration
n_poisons --> n_extend_duration
n_or_solutions --> n_extend_duration
💡 Tip: Click any skill node in the tree to navigate directly to its rules page.