Lie

Playtest 3.2 / 4th Ed
Build Cost: 3 (Off-List: 6)
Purchase: Multi
Tagged: Yes
Duration: Instant
Skill Type: Faith
Prerequisites: Dark Cleric ~or~ Dark Paladin
Skill List: Dark Paladin

Skill Rules & Full Description

With the purchase of this skill, the character is able to lie while under the effects of a charm spell or truth inducer once, per tag, per question asked per truth inducer or charm. Therefore if the character is subjected to a Speak the Truth spell, they can use one use of this skill to lie to this question. If asked the same question with another Speak the Truth spell, the character needs to use another use of this skill. However, if the character is dominated or enslaved by spell or skill, then no matter how many times they are asked the same question, they may use one Lie tag to stop all those questions.

This skill will also prevent you from being forced to commit an action that would answer a question. For example, if a character was dominated and asked if they were an assassin, they could use this skill to lie to that question. For as long as that particular Domination spell was in affect they could continue to lie. If they were asked to raise their arm, stand, dance, etc. if they were an assassin they could “lie” and not follow those commands. However, if they were ordered to follow the caster, protect the caster, or any other similar action they would be compelled to do so. If the character was again dominated and asked the same question, they would have to use another purchase of the Lie skill to lie.

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Prerequisite & Progression Tree: Lie

Current Skill Skill Node General Requirement
flowchart LR classDef target fill:#2a3821,stroke:#d4af37,stroke-width:2px,color:#ffffff,font-weight:bold; classDef skillNode fill:#121724,stroke:#3b4252,stroke-width:1.5px,color:#e5e9f0; classDef reqNode fill:#0a0d14,stroke:#4c566a,stroke-dasharray:3 3,color:#d8dee9; classDef careerNode fill:#1e1a2b,stroke:#88c0d0,stroke-width:1.5px,color:#88c0d0; n_lie["Lie"] class n_lie target; click n_lie "/rules/skills/lie" "View Lie" n_lie_or_1(["Choose One (OR)"]) class n_lie_or_1 reqNode; n_dark_cleric["Dark Cleric"] class n_dark_cleric skillNode; click n_dark_cleric "/rules/skills/dark-cleric" "View Dark Cleric" n_plot_approval(["Plot Approval"]) class n_plot_approval reqNode; n_dark_paladin["Dark Paladin"] class n_dark_paladin skillNode; click n_dark_paladin "/rules/skills/dark-paladin" "View Dark Paladin" n_lie_or_1 --> n_lie n_dark_cleric --> n_lie_or_1 n_plot_approval --> n_dark_cleric n_dark_paladin --> n_lie_or_1 n_plot_approval --> n_dark_paladin
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