Mighty Shatter <item>

Playtest 3.2 / 4th Ed
Build Cost: N/A
Purchase: Granted by Enchantments Rank 2
Tagged: No
Duration: Instant
Skill Type: Spell
Prerequisites: Enchantments Rank 2
Skill List: Mage Basic Career

Skill Rules & Full Description

Spell Verbal: "With Pure Magic I Cast a ...Mighty Shatter "

Cost: 4 Power Points • Duration: Instant

  • This spell will destroy a non-magical object of One-Handed Edge size or smaller. The name of the item that the caster wishes to shatter is an out-of-game comment that the caster says when the spell packet hits a target, for example, “With Pure Magic I Cast a Mighty Shatter… sword.” If the character is carrying more than one weapon in their hands, the caster can specify which weapon or hand is affected; if the caster does not specify then the target can choose which hand is affected.
  • The object that is being shattered must be visible to the caster; the caster cannot shatter a spell book completely contained within a pouch even if the caster knows that a spell book is there. This spell will not affect part of an object – a piece of the object that will damage or destroy it by removing the part out-of-game. For example, you could not destroy: the hinge on a box, the branch of a tree, a lock built into a box, the leg of a small stool, the doorknob of a door, etc. You can destroy: a box, a branch on the ground, a Master Lock on a box, a small stool, etc.
  • Clothing worn by a player can never be shattered with this spell; this includes: shirts, pants, belts, pouches, hats, shoes, etc. You can destroy jewelry or other things attached to the clothing such as: rings, bangles, necklaces, pins, etc. Armor cannot be shattered by means of this spell. No shield, regardless of size, can be shattered.
  • If any weapon or item card was associated with the shattered item, the card should be torn in two. An item that has been shattered is broken into too many pieces to be collected.

Granted by Rank Skill: Enchantments Rank 2

LAIRE Skill Reference Specification ← Back to All Skills Search

Prerequisite & Progression Tree: Mighty Shatter <item>

Current Skill Skill Node General Requirement
flowchart LR classDef target fill:#2a3821,stroke:#d4af37,stroke-width:2px,color:#ffffff,font-weight:bold; classDef skillNode fill:#121724,stroke:#3b4252,stroke-width:1.5px,color:#e5e9f0; classDef reqNode fill:#0a0d14,stroke:#4c566a,stroke-dasharray:3 3,color:#d8dee9; classDef careerNode fill:#1e1a2b,stroke:#88c0d0,stroke-width:1.5px,color:#88c0d0; n_mighty_shatter_item["Mighty Shatter <item>"] class n_mighty_shatter_item target; click n_mighty_shatter_item "/rules/skills/mighty-shatter-item" "View Mighty Shatter <item>" n_enchantments_rank_2["Enchantments Rank 2"] class n_enchantments_rank_2 skillNode; click n_enchantments_rank_2 "/rules/skills/enchantments-rank-2" "View Enchantments Rank 2" n_enchantments_rank_1["Enchantments Rank 1"] class n_enchantments_rank_1 skillNode; click n_enchantments_rank_1 "/rules/skills/enchantments-rank-1" "View Enchantments Rank 1" n_power_points["25 Power Points"] class n_power_points skillNode; click n_power_points "/rules/skills/power-points" "View 25 Power Points" n_level_3(["level 3"]) class n_level_3 reqNode; n_enchantments_rank_2 --> n_mighty_shatter_item n_enchantments_rank_1 --> n_enchantments_rank_2 n_power_points --> n_enchantments_rank_1 n_power_points --> n_enchantments_rank_2 n_level_3 --> n_enchantments_rank_2
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