Overlay

Playtest 3.2 / 4th Ed
Build Cost: 6 (Off-List: 12)
Purchase: Multi
Tagged: Yes
Duration: Instant
Skill Type: Arcane
Prerequisites: Any 3 Warlock Skills, Special
Skill List: Warlock

Skill Rules & Full Description

With this skill the character can cast a latent spell on the target character contrary to the normal spell stacking restrictions. In order to use the Overlay skill, the overlaid spell must be cast after the regular spell. When invoking latent spells, the overlaid spell or spells must be invoked in the exact reverse order they were placed upon the character or all spells above the one invoked are lost. Latent overlaid spells are invoked normally and are preceded by the word “Overlay”. There is no restriction to the number of stacked spells. This skill can only be used with a spell cast by the character and not when invoked from an item or read from a scroll.

For example, Herrin has an Absorption spell, Overlay Negation spell, and Overlay Absorption spell cast on him in that order, the first one he would call is “Overlay Absorption”, then the “Overlay Negation”, then “Absorption”. If Herrin called the Overlay Negation spell first, the Overlay Absorption spell would be lost, but the regular Absorption spell remains.

A Destroy Magic spell will remove all overlaid latent spells, including ones augmented by any other Warlockery, such as the Total Power skill.

The use of this skill is indicated by prefixing the spell verbal by “Upon Your Mystical Defenses…”

LAIRE Skill Reference Specification ← Back to All Skills Search
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Prerequisite & Progression Tree: Overlay

Current Skill Skill Node General Requirement
flowchart LR classDef target fill:#2a3821,stroke:#d4af37,stroke-width:2px,color:#ffffff,font-weight:bold; classDef skillNode fill:#121724,stroke:#3b4252,stroke-width:1.5px,color:#e5e9f0; classDef reqNode fill:#0a0d14,stroke:#4c566a,stroke-dasharray:3 3,color:#d8dee9; classDef careerNode fill:#1e1a2b,stroke:#88c0d0,stroke-width:1.5px,color:#88c0d0; n_overlay["Overlay"] class n_overlay target; click n_overlay "/rules/skills/overlay" "View Overlay" n_any_3_warlock_skills(["Any 3 Warlock Skills"]) class n_any_3_warlock_skills reqNode; n_special(["Special"]) class n_special reqNode; n_any_3_warlock_skills --> n_overlay n_special --> n_overlay
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