Total Power

Playtest 3.2 / 4th Ed
Build Cost: 10 (Off-List: 20)
Purchase: Multi
Tagged: Yes
Duration: Instant
Skill Type: Arcane
Prerequisites: Any 3 Warlock Skills, Special
Skill List: Warlock

Skill Rules & Full Description

A spell augmented with Total Power penetrates all low magic spell defenses, and affects the target directly. The only low magic spell defense against a spell augmented with Total Power is one that was originally cast with the Total Power skill; if a character has a Total Power Negation, they can invoke it against an ordinary Kill spell or a Total Power Kill spell. The Total Power skill only penetrates spell defenses, not racial abilities or ritual spell defenses. A spell defense augmented by Total Power will still be affected by a Dispel Magic spell, or a Destroy Magic spell, for example. In regards to Magic Sanctuary, Imprisonment, and wall spells, Total Power will go through them but in turn cannot be augmented by Total Power to stop a like augmented spell. A Total Power Imprisonment spell will go through a target’s spell defenses imprisoning them, but another Total Power spell upon the imprisoned character will still affect them normally – the Imprisonment spell is not a “Total Power” Imprisonment spell. In the unique case of a character already under the affects of a Imprisonment spell, a character casting a Total Power Imprisonment spell will go through the imprisonment removing the original and affecting the character with a new Imprisonment spell.

This skill can only be used with a spell cast by the character and not when invoked from an item or read from a scroll.

To use this skill, the character prefixes the spell verbal by the phrase “With Total Power…

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Prerequisite & Progression Tree: Total Power

Current Skill Skill Node General Requirement
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