Wither Limb

Playtest 3.2 / 4th Ed
Build Cost: N/A
Purchase: Granted by Necromancy Rank 2
Tagged: No
Duration: Instant
Skill Type: Spell
Prerequisites: Necromancy Rank 2
Skill List: Mage Basic Career

Skill Rules & Full Description

Spell Verbal: "I Control Chaos and Evil to ...Wither Limb"

Cost: 6 Power Point • Duration: Instant

  • This spell will cause an arm or leg to wither and become useless. The caster can specify an arm or leg to affect when the spell is cast, however if the caster fails to specify a limb, the target character must choose one to be affected. The target character does not suffer any Body Point loss from this spell.
  • The affects of this spell are permanent until healed by a Heal Limb spell. A Dispel Magic spell has no effect on a withered limb

Granted by Rank Skill: Necromancy Rank 2

LAIRE Skill Reference Specification ← Back to All Skills Search

Prerequisite & Progression Tree: Wither Limb

Current Skill Skill Node General Requirement
flowchart LR classDef target fill:#2a3821,stroke:#d4af37,stroke-width:2px,color:#ffffff,font-weight:bold; classDef skillNode fill:#121724,stroke:#3b4252,stroke-width:1.5px,color:#e5e9f0; classDef reqNode fill:#0a0d14,stroke:#4c566a,stroke-dasharray:3 3,color:#d8dee9; classDef careerNode fill:#1e1a2b,stroke:#88c0d0,stroke-width:1.5px,color:#88c0d0; n_wither_limb["Wither Limb"] class n_wither_limb target; click n_wither_limb "/rules/skills/wither-limb" "View Wither Limb" n_necromancy_rank_2["Necromancy Rank 2"] class n_necromancy_rank_2 skillNode; click n_necromancy_rank_2 "/rules/skills/necromancy-rank-2" "View Necromancy Rank 2" n_necromancy_rank_1["Necromancy Rank 1"] class n_necromancy_rank_1 skillNode; click n_necromancy_rank_1 "/rules/skills/necromancy-rank-1" "View Necromancy Rank 1" n_power_points["25 Power Points"] class n_power_points skillNode; click n_power_points "/rules/skills/power-points" "View 25 Power Points" n_level_3(["level 3"]) class n_level_3 reqNode; n_necromancy_rank_2 --> n_wither_limb n_necromancy_rank_1 --> n_necromancy_rank_2 n_power_points --> n_necromancy_rank_1 n_power_points --> n_necromancy_rank_2 n_level_3 --> n_necromancy_rank_2
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