Feat of Strength

Playtest 3.2 / 4th Ed
Build Cost: 3 (Off-List: 6)
Purchase: Multi
Tagged: Yes
Duration: Special
Skill Type: Martial
Prerequisites: Warrior Basic Career, 2 Staminas
Skill List: Master Warrior

Skill Rules & Full Description

Using this skill gives the character a +3 Strength Bonus, NonCombinable, allowing the character to perform a feat of great strength, adding 3 points of damage to one swing, performing an action such as carrying a body for 15 seconds, or similar actions.

This skill may be stacked with the Giant Strength spell, Feat of Heroes spell, any giant strength potion, or any other Strength Bonus.

Unlike any other type of Strength Bonuses, the Feat of Strength skill will stack with itself. So, if a character has three purchases of the skill he can increase his damage for one swing by 9 points of damage, or perform an action requiring a +9 Strength Bonus, NonCombinable.

If this skill is used to increase the character’s damage, it is not used if they miss or the attack is blocked. If they succeed in striking their target or if the target calls an appropriate defense, the skill is used.

The character must call “Feat of Strength” when they use this skill.

LAIRE Skill Reference Specification ← Back to All Skills Search
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Prerequisite & Progression Tree: Feat of Strength

Current Skill Skill Node General Requirement
flowchart LR classDef target fill:#2a3821,stroke:#d4af37,stroke-width:2px,color:#ffffff,font-weight:bold; classDef skillNode fill:#121724,stroke:#3b4252,stroke-width:1.5px,color:#e5e9f0; classDef reqNode fill:#0a0d14,stroke:#4c566a,stroke-dasharray:3 3,color:#d8dee9; classDef careerNode fill:#1e1a2b,stroke:#88c0d0,stroke-width:1.5px,color:#88c0d0; n_feat_of_strength["Feat of Strength"] class n_feat_of_strength target; click n_feat_of_strength "/rules/skills/feat-of-strength" "View Feat of Strength" n_warrior_basic_career[/"Warrior Basic Career"/] class n_warrior_basic_career careerNode; click n_warrior_basic_career "/lists/warrior-basic-career" "View Warrior Basic Career" n_stamina["2 Staminas"] class n_stamina skillNode; click n_stamina "/rules/skills/stamina" "View 2 Staminas" n_warrior_basic_career --> n_feat_of_strength n_stamina --> n_feat_of_strength
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