Protection Endowment Rank 2
Playtest 3.2 / 4th Ed Build Cost: 1 (Off-List: 2)
Purchase: Once
Tagged: No
Duration: Constant
Skill Type: Miscellaneous
Prerequisites: Protection Endowment Rank 1
Skill List: Demon Hunter
Skill Rules & Full Description
Learning this skill allows the Demon Hunter to choose to have their Protection Endowment last for 10 or 20 minutes at the cost of 1 or 2 Corruption points respectively.
The duration of the endowment must be chosen when the skill is activated and cannot be changed once set.
The character many not end the effect of the endowment early.
The character cannot activate another Protection Endowment while they have one active, they do not stack.
LAIRE Skill Reference Specification ← Back to All Skills Search
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Prerequisite & Progression Tree: Protection Endowment Rank 2
Current Skill Skill Node General Requirement
flowchart LR
classDef target fill:#2a3821,stroke:#d4af37,stroke-width:2px,color:#ffffff,font-weight:bold;
classDef skillNode fill:#121724,stroke:#3b4252,stroke-width:1.5px,color:#e5e9f0;
classDef reqNode fill:#0a0d14,stroke:#4c566a,stroke-dasharray:3 3,color:#d8dee9;
classDef careerNode fill:#1e1a2b,stroke:#88c0d0,stroke-width:1.5px,color:#88c0d0;
n_protection_endowment_rank_2["Protection Endowment Rank 2"]
class n_protection_endowment_rank_2 target;
click n_protection_endowment_rank_2 "/rules/skills/protection-endowment-rank-2" "View Protection Endowment Rank 2"
n_protection_endowment_rank_1["Protection Endowment Rank 1"]
class n_protection_endowment_rank_1 skillNode;
click n_protection_endowment_rank_1 "/rules/skills/protection-endowment-rank-1" "View Protection Endowment Rank 1"
n_harvest_demon_flesh["Harvest Demon Flesh"]
class n_harvest_demon_flesh skillNode;
click n_harvest_demon_flesh "/rules/skills/harvest-demon-flesh" "View Harvest Demon Flesh"
n_demon_lore["Demon Lore"]
class n_demon_lore skillNode;
click n_demon_lore "/rules/skills/demon-lore" "View Demon Lore"
n_literacy["Literacy"]
class n_literacy skillNode;
click n_literacy "/rules/skills/literacy" "View Literacy"
n_herbal_lore["Herbal Lore"]
class n_herbal_lore skillNode;
click n_herbal_lore "/rules/skills/herbal-lore" "View Herbal Lore"
n_tracking["Tracking"]
class n_tracking skillNode;
click n_tracking "/rules/skills/tracking" "View Tracking"
n_2_weapon_skills(["2 Weapon Skills"])
class n_2_weapon_skills reqNode;
n_protection_endowment_rank_3["Protection Endowment Rank 3"]
class n_protection_endowment_rank_3 skillNode;
click n_protection_endowment_rank_3 "/rules/skills/protection-endowment-rank-3" "View Protection Endowment Rank 3"
n_protection_endowment_rank_1 --> n_protection_endowment_rank_2
n_harvest_demon_flesh --> n_protection_endowment_rank_1
n_demon_lore --> n_harvest_demon_flesh
n_literacy --> n_demon_lore
n_herbal_lore --> n_demon_lore
n_tracking --> n_demon_lore
n_2_weapon_skills --> n_demon_lore
n_protection_endowment_rank_2 --> n_protection_endowment_rank_3
💡 Tip: Click any skill node in the tree to navigate directly to its rules page.