Shatter Weapon
Playtest 3.2 / 4th Ed Build Cost: 5 (Off-List: 10)
Purchase: Multi
Tagged: Yes
Duration: Instant
Skill Type: Martial
Prerequisites: Warrior Basic Career, 1 Proficiency ~or~ Iron Hand, 1 Monk Proficiency
Skill List: Master Warrior, Monk
Skill Rules & Full Description
Using this skill, a character may shatter any weapon or shield, regardless of size, using a one-handed edge or a one-handed blunt weapon or larger. Magic, Mithril and unshatterable weapons may not be broken by use of this skill.
To use this skill, the character must strike their target and hit either their body or weapons. This skill can be used as a defense and cannot be called if another character strikes them or they block with their weapon.
This skill is not used if the character misses their target. If they succeed in striking their target, or if the target calls an appropriate defense, the skill is used.
The character must call “Shatter Weapon/Shield” when they use this skill.
LAIRE Skill Reference Specification ← Back to All Skills Search
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Prerequisite & Progression Tree: Shatter Weapon
Current Skill Skill Node General Requirement
flowchart LR
classDef target fill:#2a3821,stroke:#d4af37,stroke-width:2px,color:#ffffff,font-weight:bold;
classDef skillNode fill:#121724,stroke:#3b4252,stroke-width:1.5px,color:#e5e9f0;
classDef reqNode fill:#0a0d14,stroke:#4c566a,stroke-dasharray:3 3,color:#d8dee9;
classDef careerNode fill:#1e1a2b,stroke:#88c0d0,stroke-width:1.5px,color:#88c0d0;
n_shatter_weapon["Shatter Weapon"]
class n_shatter_weapon target;
click n_shatter_weapon "/rules/skills/shatter-weapon" "View Shatter Weapon"
n_shatter_weapon_or_1(["Choose One (OR)"])
class n_shatter_weapon_or_1 reqNode;
n_warrior_basic_career__1_proficiency(["Warrior Basic Career, 1 Proficiency"])
class n_warrior_basic_career__1_proficiency reqNode;
n_iron_hand["Iron Hand, 1 Monk Proficiency"]
class n_iron_hand skillNode;
click n_iron_hand "/rules/skills/iron-hand" "View Iron Hand, 1 Monk Proficiency"
n_iron_hand_or_2(["Choose One (OR)"])
class n_iron_hand_or_2 reqNode;
n_side_step["Warrior Basic Career, Rogue Basic Career Skill List, 1 Weapon Skill, and either: 2 Sidesteps"]
class n_side_step skillNode;
click n_side_step "/rules/skills/side-step" "View Warrior Basic Career, Rogue Basic Career Skill List, 1 Weapon Skill, and either: 2 Sidesteps"
n_critical_attack["1 Sidestep and 1 Critical Attack"]
class n_critical_attack skillNode;
click n_critical_attack "/rules/skills/critical-attack" "View 1 Sidestep and 1 Critical Attack"
n_any_weapon_skill(["Any Weapon Skill"])
class n_any_weapon_skill reqNode;
n_shatter_weapon_or_1 --> n_shatter_weapon
n_warrior_basic_career__1_proficiency --> n_shatter_weapon_or_1
n_iron_hand --> n_shatter_weapon_or_1
n_iron_hand_or_2 --> n_iron_hand
n_side_step --> n_iron_hand_or_2
n_critical_attack --> n_iron_hand_or_2
n_any_weapon_skill --> n_critical_attack
💡 Tip: Click any skill node in the tree to navigate directly to its rules page.