Stunning Blow

Playtest 3.2 / 4th Ed
Build Cost: 6 (Off-List: 12)
Purchase: Multi
Tagged: Yes
Duration: Special
Skill Type: Martial
Prerequisites: Any 1 Proficiency
Skill List: Warrior Basic Career

Skill Rules & Full Description

By means of this skill the character is able to deliver a stunning blow to another character. If the target character is struck in the torso then they are affected by a Torso Stun for 5 seconds. If the blow lands on an arm or leg then that limb is broken and must be healed before it can be used again. The character also causes their normal damage when they use this skill. The character should suffix their damage called with the word “Stun”.

For example, Sir Damien normally causes 18 points of damage with his silver sword. He wants to use his Stunning Blow skill to break an opponent’s leg. He swings his sword and calls “18 Silver Stun”, connects with the character’s leg and successfully breaks his leg and does 18 points of damage to the opponent. Satisfied with the results, he moves on to the next target.

A character that is affected by a Torso Stun cannot take any offensive action, any defensive action, call any defenses, invoke any items, cast spells or speak. They may only move slowly and should call out their stun count, “Torso Stun One, Torso Stun Two, etc” for the full 5 seconds. Nothing can heal the character from being Torso Stunned. If a character’s arm is broken, they are disarmed as per the Disarm skill and must keep their arm at their side. A character with a broken leg must kneel on that limb and may only crawl. The character cannot jump or hop around on their good leg.

This skill is not used if the character misses their target or the attack is blocked. If they succeed in striking their target or if the target calls an appropriate defense, the skill is used.

Unless the target character is immune to stunning blows or has damage resistance superior to the attack, they take the damage and the effects of the stunning blow.

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Prerequisite & Progression Tree: Stunning Blow

Current Skill Skill Node General Requirement
flowchart LR classDef target fill:#2a3821,stroke:#d4af37,stroke-width:2px,color:#ffffff,font-weight:bold; classDef skillNode fill:#121724,stroke:#3b4252,stroke-width:1.5px,color:#e5e9f0; classDef reqNode fill:#0a0d14,stroke:#4c566a,stroke-dasharray:3 3,color:#d8dee9; classDef careerNode fill:#1e1a2b,stroke:#88c0d0,stroke-width:1.5px,color:#88c0d0; n_stunning_blow["Stunning Blow"] class n_stunning_blow target; click n_stunning_blow "/rules/skills/stunning-blow" "View Stunning Blow" n_any_1_proficiency(["Any 1 Proficiency"]) class n_any_1_proficiency reqNode; n_any_1_proficiency --> n_stunning_blow
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