Withering Touch

Playtest 3.2 / 4th Ed
Build Cost: 6 (Off-List: 12)
Purchase: Multi
Tagged: Yes
Duration: Instant
Skill Type: Faith
Prerequisites: Dark Cleric, 4 Wounding, Pain Touch
Skill List: General Skills

Skill Rules & Full Description

By use of this skill the character is able to disable a limb or Stun a target character with an evil rot depending on where the target character is struck. If a limb is affected, the limb is useless until healed. If the torso is struck, the targeted character is affected by a Stun effect for 5 seconds. The attack can be delivered by touch or channeled through a weapon.

The effected limb can only be healed by faith healing. An attack against a torso does not require healing after the Stun effect is over.

This skill requires the use of a verbal, which must be at least 5 syllables, not including the skill’s name, and must contain some reasonably recognizable version of the name of the skill. This skill can be delivered by touch, thrown, or through a weapon. If delivered through a weapon, the targeted character must be struck and weapons and shields will stop the attack. If the character misses their target, whether thrown or delivered threw a weapon, or the target uses a martial skill to stop the attack, the skill is not used. If the attack is stopped by a Resist Evil skill or a magical defense that stops physical attacks, the skill is used.

LAIRE Skill Reference Specification ← Back to All Skills Search
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Prerequisite & Progression Tree: Withering Touch

Current Skill Skill Node General Requirement
flowchart LR classDef target fill:#2a3821,stroke:#d4af37,stroke-width:2px,color:#ffffff,font-weight:bold; classDef skillNode fill:#121724,stroke:#3b4252,stroke-width:1.5px,color:#e5e9f0; classDef reqNode fill:#0a0d14,stroke:#4c566a,stroke-dasharray:3 3,color:#d8dee9; classDef careerNode fill:#1e1a2b,stroke:#88c0d0,stroke-width:1.5px,color:#88c0d0; n_withering_touch["Withering Touch"] class n_withering_touch target; click n_withering_touch "/rules/skills/withering-touch" "View Withering Touch" n_dark_cleric["Dark Cleric"] class n_dark_cleric skillNode; click n_dark_cleric "/rules/skills/dark-cleric" "View Dark Cleric" n_plot_approval(["Plot Approval"]) class n_plot_approval reqNode; n_wounding["2 Wounding"] class n_wounding skillNode; click n_wounding "/rules/skills/wounding" "View 2 Wounding" n_wounding_or_3(["Choose One (OR)"]) class n_wounding_or_3 reqNode; n_dark_paladin["Dark Paladin"] class n_dark_paladin skillNode; click n_dark_paladin "/rules/skills/dark-paladin" "View Dark Paladin" n_pain_touch["Pain Touch"] class n_pain_touch skillNode; click n_pain_touch "/rules/skills/pain-touch" "View Pain Touch" n_dark_cleric --> n_withering_touch n_plot_approval --> n_dark_cleric n_wounding --> n_withering_touch n_wounding_or_3 --> n_wounding n_dark_cleric --> n_wounding_or_3 n_dark_paladin --> n_wounding_or_3 n_plot_approval --> n_dark_paladin n_pain_touch --> n_withering_touch n_wounding --> n_pain_touch
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