Dissection

Playtest 3.2 / 4th Ed
Build Cost: 5 (Off-List: 10)
Purchase: Once
Tagged: No
Duration: Constant
Skill Type: Arcane
Prerequisites: Alchemy Lore ~or~ Sorcery Lore
Skill List: Alchemist, Sorcerer

Skill Rules & Full Description

This skill allows the character to take and preserve a body part from a dead or immobile character. Using this skill takes 1 minute and the character should roleplay cutting or removing the body part as appropriate. Additionally, the character needs to use a dissection knife to use this skill; no other tools or items can be used.

Normally, any body part taken from a character dissipates after 5 minutes. However, if the body part was removed and preserved by someone with the Dissection skill, the body part does not dissipate. If the character is healed or resurrected, the character is whole and intact even if a portion of its body is preserved elsewhere.

When you start to remove an internal organ, bones or blood, you deliver a Killing Blow in the first three seconds of starting the dissection. You cannot use First Aid, Battle Surgery, Icy Preservation spell, or other means that stop a Death Count while you are Dissecting a part from a character.

This skill allows a character to collect components from various characters. However, you can only collect the same component once from the same character per month. For example, Adriana needs the unwilling heart of a Paladin for her Dark Sorcery. She captures Rynn and dissects his heart, then casts a Life spell on him. She can take his heart again if she wishes but it would not be useable in her ritual; only the first heart is worth anything. Only one component can be taken from the same character per Event, regardless of how many characters are dissecting the body. If multiple characters dissect the same body, then the first one to finish is the only one who gains a usable component. They could take the heart, muscles, or blood but only the first one finished would be a valid component.

This skill is used to extract components from a character. It can never be used to preserve a whole character or body. If a part is dissected that contains other components, those components are null and useless.

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Prerequisite & Progression Tree: Dissection

Current Skill Skill Node General Requirement
flowchart LR classDef target fill:#2a3821,stroke:#d4af37,stroke-width:2px,color:#ffffff,font-weight:bold; classDef skillNode fill:#121724,stroke:#3b4252,stroke-width:1.5px,color:#e5e9f0; classDef reqNode fill:#0a0d14,stroke:#4c566a,stroke-dasharray:3 3,color:#d8dee9; classDef careerNode fill:#1e1a2b,stroke:#88c0d0,stroke-width:1.5px,color:#88c0d0; n_dissection["Dissection"] class n_dissection target; click n_dissection "/rules/skills/dissection" "View Dissection" n_dissection_or_1(["Choose One (OR)"]) class n_dissection_or_1 reqNode; n_alchemy_lore["Alchemy Lore"] class n_alchemy_lore skillNode; click n_alchemy_lore "/rules/skills/alchemy-lore" "View Alchemy Lore" n_literacy["Any Literacy Skill"] class n_literacy skillNode; click n_literacy "/rules/skills/literacy" "View Any Literacy Skill" n_herbal_lore["Herbal Lore"] class n_herbal_lore skillNode; click n_herbal_lore "/rules/skills/herbal-lore" "View Herbal Lore" n_sorcery_lore["Sorcery Lore"] class n_sorcery_lore skillNode; click n_sorcery_lore "/rules/skills/sorcery-lore" "View Sorcery Lore" n_create_scroll["Create Scroll"] class n_create_scroll skillNode; click n_create_scroll "/rules/skills/create-scroll" "View Create Scroll" n_read_magic["Read Magic"] class n_read_magic skillNode; click n_read_magic "/rules/skills/read-magic" "View Read Magic" n_rank_4_of_any_school_of_magic(["Rank 4 of Any School of Magic"]) class n_rank_4_of_any_school_of_magic reqNode; n_embalming["Embalming"] class n_embalming skillNode; click n_embalming "/rules/skills/embalming" "View Embalming" n_evisceration["Evisceration"] class n_evisceration skillNode; click n_evisceration "/rules/skills/evisceration" "View Evisceration" n_identify_component["Identify Component"] class n_identify_component skillNode; click n_identify_component "/rules/skills/identify-component" "View Identify Component" n_dissection_or_1 --> n_dissection n_alchemy_lore --> n_dissection_or_1 n_literacy --> n_alchemy_lore n_herbal_lore --> n_alchemy_lore n_sorcery_lore --> n_dissection_or_1 n_create_scroll --> n_sorcery_lore n_read_magic --> n_create_scroll n_literacy --> n_read_magic n_rank_4_of_any_school_of_magic --> n_sorcery_lore n_dissection --> n_embalming n_dissection --> n_evisceration n_dissection --> n_identify_component
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