Harvest Demon Flesh
Playtest 3.2 / 4th Ed Build Cost: 2 (Off-List: 4)
Purchase: Once
Tagged: No
Duration: Constant
Skill Type: Miscellaneous
Prerequisites: Demon Lore
Skill List: Demon Hunter
Skill Rules & Full Description
This skill gives the Demon Hunter the ability to harvest and process demon flesh into a usable jerky. Without this skill, the demon flesh will dissipate when the demon's corpse does. It takes the character 10 seconds to cut away a piece of flesh large enough to suit their purposes. Up to 10 pieces of flesh can be taken from one demon. This does not count as disecting the demon.
The Demon Hunter can also make Umor Purgatio. The following components make 10 doses.
- 2 doses of Cup of Alcohol
- 2 doses of Brine
Uncured demon flesh will expire at the end of the event. After being cured with the Umor Purgatio it will last for 6 months (counting the event it is cured in).
LAIRE Skill Reference Specification ← Back to All Skills Search
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Prerequisite & Progression Tree: Harvest Demon Flesh
Current Skill Skill Node General Requirement
flowchart LR
classDef target fill:#2a3821,stroke:#d4af37,stroke-width:2px,color:#ffffff,font-weight:bold;
classDef skillNode fill:#121724,stroke:#3b4252,stroke-width:1.5px,color:#e5e9f0;
classDef reqNode fill:#0a0d14,stroke:#4c566a,stroke-dasharray:3 3,color:#d8dee9;
classDef careerNode fill:#1e1a2b,stroke:#88c0d0,stroke-width:1.5px,color:#88c0d0;
n_harvest_demon_flesh["Harvest Demon Flesh"]
class n_harvest_demon_flesh target;
click n_harvest_demon_flesh "/rules/skills/harvest-demon-flesh" "View Harvest Demon Flesh"
n_demon_lore["Demon Lore"]
class n_demon_lore skillNode;
click n_demon_lore "/rules/skills/demon-lore" "View Demon Lore"
n_literacy["Literacy"]
class n_literacy skillNode;
click n_literacy "/rules/skills/literacy" "View Literacy"
n_herbal_lore["Herbal Lore"]
class n_herbal_lore skillNode;
click n_herbal_lore "/rules/skills/herbal-lore" "View Herbal Lore"
n_tracking["Tracking"]
class n_tracking skillNode;
click n_tracking "/rules/skills/tracking" "View Tracking"
n_2_weapon_skills(["2 Weapon Skills"])
class n_2_weapon_skills reqNode;
n_preserve_demon_flesh["Preserve Demon Flesh"]
class n_preserve_demon_flesh skillNode;
click n_preserve_demon_flesh "/rules/skills/preserve-demon-flesh" "View Preserve Demon Flesh"
n_protection_endowment_rank_1["Protection Endowment Rank 1"]
class n_protection_endowment_rank_1 skillNode;
click n_protection_endowment_rank_1 "/rules/skills/protection-endowment-rank-1" "View Protection Endowment Rank 1"
n_shadow_bane_endowment_rank_1["Shadow Bane Endowment Rank 1"]
class n_shadow_bane_endowment_rank_1 skillNode;
click n_shadow_bane_endowment_rank_1 "/rules/skills/shadow-bane-endowment-rank-1" "View Shadow Bane Endowment Rank 1"
n_demon_lore --> n_harvest_demon_flesh
n_literacy --> n_demon_lore
n_herbal_lore --> n_demon_lore
n_tracking --> n_demon_lore
n_2_weapon_skills --> n_demon_lore
n_harvest_demon_flesh --> n_preserve_demon_flesh
n_harvest_demon_flesh --> n_protection_endowment_rank_1
n_harvest_demon_flesh --> n_shadow_bane_endowment_rank_1
💡 Tip: Click any skill node in the tree to navigate directly to its rules page.