Iron Skin
Playtest 3.2 / 4th Ed Build Cost: 8 (Off-List: 16)
Purchase: Once
Tagged: No
Duration: Constant
Skill Type: Martial
Prerequisites: Soul Palm
Skill List: Monk
Skill Rules & Full Description
With their mastery of their spiritual energy, the character permanently gains 20 points of armor. These armor points are lost after all other types of magical armor. The character can reset their armor points by sitting or kneeling and meditating for 5 minutes.
There is no visible effect to this skill. These armor points do not count as physical armor and therefore do not stop poisons.
LAIRE Skill Reference Specification ← Back to All Skills Search
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Prerequisite & Progression Tree: Iron Skin
Current Skill Skill Node General Requirement
flowchart LR
classDef target fill:#2a3821,stroke:#d4af37,stroke-width:2px,color:#ffffff,font-weight:bold;
classDef skillNode fill:#121724,stroke:#3b4252,stroke-width:1.5px,color:#e5e9f0;
classDef reqNode fill:#0a0d14,stroke:#4c566a,stroke-dasharray:3 3,color:#d8dee9;
classDef careerNode fill:#1e1a2b,stroke:#88c0d0,stroke-width:1.5px,color:#88c0d0;
n_iron_skin["Iron Skin"]
class n_iron_skin target;
click n_iron_skin "/rules/skills/iron-skin" "View Iron Skin"
n_soul_palm["Soul Palm"]
class n_soul_palm skillNode;
click n_soul_palm "/rules/skills/soul-palm" "View Soul Palm"
n_4_monk_proficiencies(["4 Monk Proficiencies"])
class n_4_monk_proficiencies reqNode;
n_spirit_palm["Spirit Palm"]
class n_spirit_palm skillNode;
click n_spirit_palm "/rules/skills/spirit-palm" "View Spirit Palm"
n_3_monk_proficiencies(["3 Monk Proficiencies"])
class n_3_monk_proficiencies reqNode;
n_iron_hand["Iron Hand"]
class n_iron_hand skillNode;
click n_iron_hand "/rules/skills/iron-hand" "View Iron Hand"
n_iron_hand_or_4(["Choose One (OR)"])
class n_iron_hand_or_4 reqNode;
n_side_step["Warrior Basic Career, Rogue Basic Career Skill List, 1 Weapon Skill, and either: 2 Sidesteps"]
class n_side_step skillNode;
click n_side_step "/rules/skills/side-step" "View Warrior Basic Career, Rogue Basic Career Skill List, 1 Weapon Skill, and either: 2 Sidesteps"
n_critical_attack["1 Sidestep and 1 Critical Attack"]
class n_critical_attack skillNode;
click n_critical_attack "/rules/skills/critical-attack" "View 1 Sidestep and 1 Critical Attack"
n_any_weapon_skill(["Any Weapon Skill"])
class n_any_weapon_skill reqNode;
n_resist_diseasepoison["Resist Disease/Poison"]
class n_resist_diseasepoison skillNode;
click n_resist_diseasepoison "/rules/skills/resist-diseasepoison" "View Resist Disease/Poison"
n_soul_palm --> n_iron_skin
n_4_monk_proficiencies --> n_soul_palm
n_spirit_palm --> n_soul_palm
n_3_monk_proficiencies --> n_spirit_palm
n_iron_hand --> n_spirit_palm
n_iron_hand_or_4 --> n_iron_hand
n_side_step --> n_iron_hand_or_4
n_critical_attack --> n_iron_hand_or_4
n_any_weapon_skill --> n_critical_attack
n_iron_skin --> n_resist_diseasepoison
💡 Tip: Click any skill node in the tree to navigate directly to its rules page.