Soul Palm

Playtest 3.2 / 4th Ed
Build Cost: 3 (Off-List: 6)
Purchase: Once
Tagged: No
Duration: Constant
Skill Type: Martial
Prerequisites: 4 Monk Proficiencies, Spirit Palm
Skill List: Monk

Skill Rules & Full Description

By learning to channel their spiritual energy into their fighting style, the character is able to swing for Mithril Damage with their Talons. To use this skill, the character should suffix their damage with “...Mithril”. There is no cost to use this skill and they can choose to use it or not when they attack and they do not have to call Mithril Damage if they do not want to.

The character’s hands do not really turn into mithril, but when the skill is used there is a visible mithril aura around their hands.

LAIRE Skill Reference Specification ← Back to All Skills Search
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Prerequisite & Progression Tree: Soul Palm

Current Skill Skill Node General Requirement
flowchart LR classDef target fill:#2a3821,stroke:#d4af37,stroke-width:2px,color:#ffffff,font-weight:bold; classDef skillNode fill:#121724,stroke:#3b4252,stroke-width:1.5px,color:#e5e9f0; classDef reqNode fill:#0a0d14,stroke:#4c566a,stroke-dasharray:3 3,color:#d8dee9; classDef careerNode fill:#1e1a2b,stroke:#88c0d0,stroke-width:1.5px,color:#88c0d0; n_soul_palm["Soul Palm"] class n_soul_palm target; click n_soul_palm "/rules/skills/soul-palm" "View Soul Palm" n_4_monk_proficiencies(["4 Monk Proficiencies"]) class n_4_monk_proficiencies reqNode; n_spirit_palm["Spirit Palm"] class n_spirit_palm skillNode; click n_spirit_palm "/rules/skills/spirit-palm" "View Spirit Palm" n_3_monk_proficiencies(["3 Monk Proficiencies"]) class n_3_monk_proficiencies reqNode; n_iron_hand["Iron Hand"] class n_iron_hand skillNode; click n_iron_hand "/rules/skills/iron-hand" "View Iron Hand" n_iron_hand_or_3(["Choose One (OR)"]) class n_iron_hand_or_3 reqNode; n_side_step["Warrior Basic Career, Rogue Basic Career Skill List, 1 Weapon Skill, and either: 2 Sidesteps"] class n_side_step skillNode; click n_side_step "/rules/skills/side-step" "View Warrior Basic Career, Rogue Basic Career Skill List, 1 Weapon Skill, and either: 2 Sidesteps" n_critical_attack["1 Sidestep and 1 Critical Attack"] class n_critical_attack skillNode; click n_critical_attack "/rules/skills/critical-attack" "View 1 Sidestep and 1 Critical Attack" n_any_weapon_skill(["Any Weapon Skill"]) class n_any_weapon_skill reqNode; n_iron_skin["Iron Skin"] class n_iron_skin skillNode; click n_iron_skin "/rules/skills/iron-skin" "View Iron Skin" n_mystic_fist["Mystic Fist"] class n_mystic_fist skillNode; click n_mystic_fist "/rules/skills/mystic-fist" "View Mystic Fist" n_soul_strike["Soul Strike"] class n_soul_strike skillNode; click n_soul_strike "/rules/skills/soul-strike" "View Soul Strike" n_4_monk_proficiencies --> n_soul_palm n_spirit_palm --> n_soul_palm n_3_monk_proficiencies --> n_spirit_palm n_iron_hand --> n_spirit_palm n_iron_hand_or_3 --> n_iron_hand n_side_step --> n_iron_hand_or_3 n_critical_attack --> n_iron_hand_or_3 n_any_weapon_skill --> n_critical_attack n_soul_palm --> n_iron_skin n_soul_palm --> n_mystic_fist n_soul_palm --> n_soul_strike
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