Mystic Fist
Playtest 3.2 / 4th Ed Build Cost: 2 (Off-List: 4)
Purchase: Once
Tagged: No
Duration: Constant
Skill Type: Martial
Prerequisites: 5 Monk Proficiencies, Soul Palm
Skill List: Monk
Skill Rules & Full Description
By learning to further channel their spiritual energy into their fighting style, the character is able to swing for Magic Damage with their Talons. To use this skill, the character should suffix their damage with “...Magic”. There is no cost to use this skill and they can choose to use it or not when they attack and they do not have to call Magic Damage if they do not want to.
The character’s hands do not really turn into magic, but when the skill is used there is a visible magic aura around their hands.
This skill allow the character to swing for magic damage and should suffix their damage with “...Magic”.
LAIRE Skill Reference Specification ← Back to All Skills Search
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Prerequisite & Progression Tree: Mystic Fist
Current Skill Skill Node General Requirement
flowchart LR
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classDef skillNode fill:#121724,stroke:#3b4252,stroke-width:1.5px,color:#e5e9f0;
classDef reqNode fill:#0a0d14,stroke:#4c566a,stroke-dasharray:3 3,color:#d8dee9;
classDef careerNode fill:#1e1a2b,stroke:#88c0d0,stroke-width:1.5px,color:#88c0d0;
n_mystic_fist["Mystic Fist"]
class n_mystic_fist target;
click n_mystic_fist "/rules/skills/mystic-fist" "View Mystic Fist"
n_5_monk_proficiencies(["5 Monk Proficiencies"])
class n_5_monk_proficiencies reqNode;
n_soul_palm["Soul Palm"]
class n_soul_palm skillNode;
click n_soul_palm "/rules/skills/soul-palm" "View Soul Palm"
n_4_monk_proficiencies(["4 Monk Proficiencies"])
class n_4_monk_proficiencies reqNode;
n_spirit_palm["Spirit Palm"]
class n_spirit_palm skillNode;
click n_spirit_palm "/rules/skills/spirit-palm" "View Spirit Palm"
n_3_monk_proficiencies(["3 Monk Proficiencies"])
class n_3_monk_proficiencies reqNode;
n_iron_hand["Iron Hand"]
class n_iron_hand skillNode;
click n_iron_hand "/rules/skills/iron-hand" "View Iron Hand"
n_iron_hand_or_4(["Choose One (OR)"])
class n_iron_hand_or_4 reqNode;
n_side_step["Warrior Basic Career, Rogue Basic Career Skill List, 1 Weapon Skill, and either: 2 Sidesteps"]
class n_side_step skillNode;
click n_side_step "/rules/skills/side-step" "View Warrior Basic Career, Rogue Basic Career Skill List, 1 Weapon Skill, and either: 2 Sidesteps"
n_critical_attack["1 Sidestep and 1 Critical Attack"]
class n_critical_attack skillNode;
click n_critical_attack "/rules/skills/critical-attack" "View 1 Sidestep and 1 Critical Attack"
n_any_weapon_skill(["Any Weapon Skill"])
class n_any_weapon_skill reqNode;
n_paralysis_strike["Paralysis Strike"]
class n_paralysis_strike skillNode;
click n_paralysis_strike "/rules/skills/paralysis-strike" "View Paralysis Strike"
n_5_monk_proficiencies --> n_mystic_fist
n_soul_palm --> n_mystic_fist
n_4_monk_proficiencies --> n_soul_palm
n_spirit_palm --> n_soul_palm
n_3_monk_proficiencies --> n_spirit_palm
n_iron_hand --> n_spirit_palm
n_iron_hand_or_4 --> n_iron_hand
n_side_step --> n_iron_hand_or_4
n_critical_attack --> n_iron_hand_or_4
n_any_weapon_skill --> n_critical_attack
n_mystic_fist --> n_paralysis_strike
💡 Tip: Click any skill node in the tree to navigate directly to its rules page.