Claws

Playtest 3.2 / 4th Ed
Build Cost: 3 (Off-List: 6)
Purchase: Once
Tagged: No
Duration: Constant
Skill Type: Faith
Prerequisites: Druid
Skill List: Druid

Skill Rules & Full Description

This ability allows the character to turn one or both hands into claws and allows them to use an approved LAIRE claw in combat dealing 1 point of magical damage with each blow. The claws are part of the character's body and may not be coated with poison as doing so would poison the character. Even if the character were immune to the poison, the poison would be expended when applied. The character’s claws take damage and any damage dealt to the claws is taken from the character’s Body Points.

Damage Bonuses and special weapon attacks, like the Slay, Stun, Waylay, Assassinate, etc. skills, with the exception of the Speed skill and Inspire and Heroism spell songs, may not be used with the Claws skill. However, the character’s Strength Bonus does add to the damage.

Claws always swing for magic damage. The character has the option of using their Elemental Pool Points to increase the amount and type of damage dealt.

This skill requires the use of the character’s focus and a verbal, which must be at least 5 syllables, not including the skill’s name, and must contain some reasonably recognizable version of the name of the skill

LAIRE Skill Reference Specification ← Back to All Skills Search
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Prerequisite & Progression Tree: Claws

Current Skill Skill Node General Requirement
flowchart LR classDef target fill:#2a3821,stroke:#d4af37,stroke-width:2px,color:#ffffff,font-weight:bold; classDef skillNode fill:#121724,stroke:#3b4252,stroke-width:1.5px,color:#e5e9f0; classDef reqNode fill:#0a0d14,stroke:#4c566a,stroke-dasharray:3 3,color:#d8dee9; classDef careerNode fill:#1e1a2b,stroke:#88c0d0,stroke-width:1.5px,color:#88c0d0; n_claws["Claws"] class n_claws target; click n_claws "/rules/skills/claws" "View Claws" n_druid["Druid"] class n_druid skillNode; click n_druid "/rules/skills/druid" "View Druid" n_plot_approval(["Plot Approval"]) class n_plot_approval reqNode; n_herbal_lore["Herbal Lore"] class n_herbal_lore skillNode; click n_herbal_lore "/rules/skills/herbal-lore" "View Herbal Lore" n_shapeshift["Shapeshift"] class n_shapeshift skillNode; click n_shapeshift "/rules/skills/shapeshift" "View Shapeshift" n_druid --> n_claws n_plot_approval --> n_druid n_herbal_lore --> n_druid n_claws --> n_shapeshift
💡 Tip: Click any skill node in the tree to navigate directly to its rules page.

🔓 Skills Unlocked by Claws

1 Prerequisite Unlocks