Shapeshift

Playtest 3.2 / 4th Ed
Build Cost: 7 (Off-List: 14)
Purchase: Multi
Tagged: Yes
Duration: 1 Hour
Skill Type: Faith
Prerequisites: Claws, Nature's Child
Skill List: Druid

Skill Rules & Full Description

When this skill is purchased, the character gains the ability to transform into a normal animal with stats from the normal form of the animal from the Codex of Monstrous Creatures each time the skill is used. All armor and items worn – magical or otherwise – change into the new form and any access to them is lost, however, the benefits of any magic item is still available to the character except magic items that need to leave the character to be useful.

When a character transforms, they must drop to their hands and knees for 1 minute to role-play the shift. During this time, the character puts on the appropriate costuming for the animal. The character can be attacked and harmed during this time and no skills or abilities can be used. The Druid may call latent spell defenses or invoke spell defenses from items, however. Taking damage will not interrupt the transformation unless the Druid is rendered unconscious or worse. If the character is interrupted, they do not use the skill for that Tag Cycle.

They also suffer the following detriments while shapeshifted:

• They cannot speak common, but can understand what others are saying

• They lose access to all skills, abilities, racial abilities, Body Points, etc of their old form and completely take on the stats of their new form.

• Cannot perform any physical activity the animal cannot naturally perform, for example, opening doors, writing, riding a horse, cooking dinner, etc.

• Cannot use any weapons or shields

While shape changed, the character appears as a completely normal and natural version of the animal form chosen.

When the character changes back to their natural form and they are down Body Points, they are down the same amount of Body Points in their normal form. If this would normally put them at zero or less Body Points, the character is at 1 Body Point.

The change normally lasts 1 hour, but the character may change back to their natural form at will. If while in the animal form, the character is Mortally Wounded or brought to the Brink of Death, they are forced back into their natural form. The character may expend another purchase of this skill at the end of the duration to continue staying in their shapeshifted form without changing back first.

To use this skill the character must have weapons and costuming appropriate to the animal form. Plot has the final say on the stats of the animal and if it is appropriate.

This skill requires the use of the character’s focus and a verbal, which must be at least 5 syllables, not including the skill’s name, and must contain some reasonably recognizable version of the name of the skill.

LAIRE Skill Reference Specification ← Back to All Skills Search
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Prerequisite & Progression Tree: Shapeshift

Current Skill Skill Node General Requirement
flowchart LR classDef target fill:#2a3821,stroke:#d4af37,stroke-width:2px,color:#ffffff,font-weight:bold; classDef skillNode fill:#121724,stroke:#3b4252,stroke-width:1.5px,color:#e5e9f0; classDef reqNode fill:#0a0d14,stroke:#4c566a,stroke-dasharray:3 3,color:#d8dee9; classDef careerNode fill:#1e1a2b,stroke:#88c0d0,stroke-width:1.5px,color:#88c0d0; n_shapeshift["Shapeshift"] class n_shapeshift target; click n_shapeshift "/rules/skills/shapeshift" "View Shapeshift" n_claws["Claws"] class n_claws skillNode; click n_claws "/rules/skills/claws" "View Claws" n_druid["Druid"] class n_druid skillNode; click n_druid "/rules/skills/druid" "View Druid" n_plot_approval(["Plot Approval"]) class n_plot_approval reqNode; n_herbal_lore["Herbal Lore"] class n_herbal_lore skillNode; click n_herbal_lore "/rules/skills/herbal-lore" "View Herbal Lore" n_nature_s_child(["Nature's Child"]) class n_nature_s_child reqNode; n_aspect_of_the_beast["Aspect of the Beast"] class n_aspect_of_the_beast skillNode; click n_aspect_of_the_beast "/rules/skills/aspect-of-the-beast" "View Aspect of the Beast" n_claws --> n_shapeshift n_druid --> n_claws n_plot_approval --> n_druid n_herbal_lore --> n_druid n_nature_s_child --> n_shapeshift n_shapeshift --> n_aspect_of_the_beast
💡 Tip: Click any skill node in the tree to navigate directly to its rules page.

🔓 Skills Unlocked by Shapeshift

1 Prerequisite Unlocks