Disarm Trap
Playtest 3.2 / 4th Ed Build Cost: 2 (Off-List: 6)
Purchase: Once
Tagged: No
Duration: Constant
Skill Type: Dexterity
Prerequisites: None
Skill List: Rogue Basic Career
Skill Rules & Full Description
With this skill, a character may attempt to disarm traps the character comes across while playing the game. This skill does not allow the character to automatically disarm a trap, the player must actually disarm the trap they find during game play.
Without this skill, any character that attempts to disarm a trap will automatically set it off, even if the player successfully disarmed the trap. Any character can detect any trap they can see in-game; this skill is not required to detect traps.
LAIRE Skill Reference Specification ← Back to All Skills Search
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Prerequisite & Progression Tree: Disarm Trap
Current Skill Skill Node General Requirement
flowchart LR
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classDef skillNode fill:#121724,stroke:#3b4252,stroke-width:1.5px,color:#e5e9f0;
classDef reqNode fill:#0a0d14,stroke:#4c566a,stroke-dasharray:3 3,color:#d8dee9;
classDef careerNode fill:#1e1a2b,stroke:#88c0d0,stroke-width:1.5px,color:#88c0d0;
n_disarm_trap["Disarm Trap"]
class n_disarm_trap target;
click n_disarm_trap "/rules/skills/disarm-trap" "View Disarm Trap"
n_magic_tools["Magic Tools"]
class n_magic_tools skillNode;
click n_magic_tools "/rules/skills/magic-tools" "View Magic Tools"
n_master_thief["Master Thief"]
class n_master_thief skillNode;
click n_master_thief "/rules/skills/master-thief" "View Master Thief"
n_quick_disarm_trap["Quick Disarm Trap"]
class n_quick_disarm_trap skillNode;
click n_quick_disarm_trap "/rules/skills/quick-disarm-trap" "View Quick Disarm Trap"
n_sense_trap["Sense Trap"]
class n_sense_trap skillNode;
click n_sense_trap "/rules/skills/sense-trap" "View Sense Trap"
n_set_trap_rank_1["Set Trap Rank 1"]
class n_set_trap_rank_1 skillNode;
click n_set_trap_rank_1 "/rules/skills/set-trap-rank-1" "View Set Trap Rank 1"
n_disarm_trap --> n_magic_tools
n_disarm_trap --> n_master_thief
n_disarm_trap --> n_quick_disarm_trap
n_disarm_trap --> n_sense_trap
n_disarm_trap --> n_set_trap_rank_1
💡 Tip: Click any skill node in the tree to navigate directly to its rules page.