Sense Trap

Playtest 3.2 / 4th Ed
Build Cost: 3 (Off-List: 6)
Purchase: Once
Tagged: No
Duration: Constant
Skill Type: Dexterity
Skill List: Arcane Grifter

Skill Rules & Full Description

The Sense Trap skill allows the character to magically detect traps on objects by touching them. The object can be a box, book, door, window, etc. but not an entire room or building. If the character suspects a section of floor is trapped, they would need to touch each section separately.

Once used, the skill will reveal if the object is trapped by either a mundane trap or a magical one such as a rune. The character also learns what the trap does. For example, for a mundane trap, the skill would reveal if it was damaging or a gas trap but not what kind of damage or gas. For a magical trap such as a rune, the skill would reveal the kind of rune (Fire Rune) but not its true name or effect.

To use this skill, the character must touch the object and expend 3 Power Points. The character would call “With my Arcane Power, I Sense Traps”, which is an in-game verbal and has a visible flash in- game that is visible to anyone who can hear the character. They must speak the verbal at a normal conversational tone. The marshal would then inform them of any information they have learned or they may read the marshal notes if present.

LAIRE Skill Reference Specification ← Back to All Skills Search
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Prerequisite & Progression Tree: Sense Trap

Current Skill Skill Node General Requirement
flowchart LR classDef target fill:#2a3821,stroke:#d4af37,stroke-width:2px,color:#ffffff,font-weight:bold; classDef skillNode fill:#121724,stroke:#3b4252,stroke-width:1.5px,color:#e5e9f0; classDef reqNode fill:#0a0d14,stroke:#4c566a,stroke-dasharray:3 3,color:#d8dee9; classDef careerNode fill:#1e1a2b,stroke:#88c0d0,stroke-width:1.5px,color:#88c0d0; n_sense_trap["Sense Trap"] class n_sense_trap target; click n_sense_trap "/rules/skills/sense-trap" "View Sense Trap" n_disarm_trap["Disarm Trap"] class n_disarm_trap skillNode; click n_disarm_trap "/rules/skills/disarm-trap" "View Disarm Trap" n_arcane_grifter_tools_of_the_trade["Arcane Grifter Tools of the Trade"] class n_arcane_grifter_tools_of_the_trade skillNode; click n_arcane_grifter_tools_of_the_trade "/rules/skills/arcane-grifter-tools-of-the-trade" "View Arcane Grifter Tools of the Trade" n_rogue_basic_career_skill_list(["Rogue Basic Career Skill List"]) class n_rogue_basic_career_skill_list reqNode; n_mage_basic_career_skill_list(["Mage Basic Career Skill List"]) class n_mage_basic_career_skill_list reqNode; n_waylay["Waylay"] class n_waylay skillNode; click n_waylay "/rules/skills/waylay" "View Waylay" n_small_weapon_skill(["Small Weapon Skill"]) class n_small_weapon_skill reqNode; n_rank_2_in_any_3_low_magic_schools(["Rank 2 in Any 3 Low Magic Schools"]) class n_rank_2_in_any_3_low_magic_schools reqNode; n_disarm_trap --> n_sense_trap n_arcane_grifter_tools_of_the_trade --> n_sense_trap n_rogue_basic_career_skill_list --> n_arcane_grifter_tools_of_the_trade n_mage_basic_career_skill_list --> n_arcane_grifter_tools_of_the_trade n_waylay --> n_arcane_grifter_tools_of_the_trade n_small_weapon_skill --> n_waylay n_rank_2_in_any_3_low_magic_schools --> n_arcane_grifter_tools_of_the_trade
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