Dark Cleric
Playtest 3.2 / 4th Ed Build Cost: 3 (Off-List: 6)
Purchase: Once
Tagged: No
Duration: Constant
Skill Type: Faith
Prerequisites: Plot Approval
Skill List: General Skills
Skill Rules & Full Description
This skill grants the character a limited immunity to necromancy. The character is immune to any undead creation spell in the Necromancy School. Damaging spells from that school still effect the character normally and a Death Slave spell will bring the character to the Brink of Death. Undead creating sorcery rituals affect the character normally.
A player may only have the Dark Cleric or Dark Paladin skill at one time. It is possible, with Plot approval and appropriate in-game roleplay, for a character to change from a Dark Cleric to a Dark Paladin by swapping this skill for Dark Paladin, with the appropriate Build Point change.
LAIRE Skill Reference Specification ← Back to All Skills Search
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Prerequisite & Progression Tree: Dark Cleric
Current Skill Skill Node General Requirement
flowchart LR
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classDef skillNode fill:#121724,stroke:#3b4252,stroke-width:1.5px,color:#e5e9f0;
classDef reqNode fill:#0a0d14,stroke:#4c566a,stroke-dasharray:3 3,color:#d8dee9;
classDef careerNode fill:#1e1a2b,stroke:#88c0d0,stroke-width:1.5px,color:#88c0d0;
n_dark_cleric["Dark Cleric"]
class n_dark_cleric target;
click n_dark_cleric "/rules/skills/dark-cleric" "View Dark Cleric"
n_plot_approval(["Plot Approval"])
class n_plot_approval reqNode;
n_cloak_undead["Cloak Undead"]
class n_cloak_undead skillNode;
click n_cloak_undead "/rules/skills/cloak-undead" "View Cloak Undead"
n_control_lesser_vile_spawn["Control Lesser Vile Spawn"]
class n_control_lesser_vile_spawn skillNode;
click n_control_lesser_vile_spawn "/rules/skills/control-lesser-vile-spawn" "View Control Lesser Vile Spawn"
n_dark_mastery["Dark Mastery"]
class n_dark_mastery skillNode;
click n_dark_mastery "/rules/skills/dark-mastery" "View Dark Mastery"
n_lie["Lie"]
class n_lie skillNode;
click n_lie "/rules/skills/lie" "View Lie"
n_withering_touch["Withering Touch"]
class n_withering_touch skillNode;
click n_withering_touch "/rules/skills/withering-touch" "View Withering Touch"
n_wounding["Wounding"]
class n_wounding skillNode;
click n_wounding "/rules/skills/wounding" "View Wounding"
n_plot_approval --> n_dark_cleric
n_dark_cleric --> n_cloak_undead
n_dark_cleric --> n_control_lesser_vile_spawn
n_dark_cleric --> n_dark_mastery
n_dark_cleric --> n_lie
n_dark_cleric --> n_withering_touch
n_dark_cleric --> n_wounding
💡 Tip: Click any skill node in the tree to navigate directly to its rules page.