Spirit Palm

Playtest 3.2 / 4th Ed
Build Cost: 5 (Off-List: 10)
Purchase: Once
Tagged: No
Duration: Constant
Skill Type: Martial
Prerequisites: 3 Monk Proficiencies, Iron Hand
Skill List: Monk

Skill Rules & Full Description

By learning to channel their spiritual energy into their fighting style, the character is able to swing for Silver Damage with their Talons. To use this skill, the character should suffix their damage with “...Silver”. There is no cost to use this skill and they can choose to use it or not when they attack and they do not have to call Silver Damage if they do not want to.

The character’s hands do not really turn into silver, but when the skill is used there is a visible silver aura around their hands.

LAIRE Skill Reference Specification ← Back to All Skills Search
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Prerequisite & Progression Tree: Spirit Palm

Current Skill Skill Node General Requirement
flowchart LR classDef target fill:#2a3821,stroke:#d4af37,stroke-width:2px,color:#ffffff,font-weight:bold; classDef skillNode fill:#121724,stroke:#3b4252,stroke-width:1.5px,color:#e5e9f0; classDef reqNode fill:#0a0d14,stroke:#4c566a,stroke-dasharray:3 3,color:#d8dee9; classDef careerNode fill:#1e1a2b,stroke:#88c0d0,stroke-width:1.5px,color:#88c0d0; n_spirit_palm["Spirit Palm"] class n_spirit_palm target; click n_spirit_palm "/rules/skills/spirit-palm" "View Spirit Palm" n_3_monk_proficiencies(["3 Monk Proficiencies"]) class n_3_monk_proficiencies reqNode; n_iron_hand["Iron Hand"] class n_iron_hand skillNode; click n_iron_hand "/rules/skills/iron-hand" "View Iron Hand" n_iron_hand_or_2(["Choose One (OR)"]) class n_iron_hand_or_2 reqNode; n_side_step["Warrior Basic Career, Rogue Basic Career Skill List, 1 Weapon Skill, and either: 2 Sidesteps"] class n_side_step skillNode; click n_side_step "/rules/skills/side-step" "View Warrior Basic Career, Rogue Basic Career Skill List, 1 Weapon Skill, and either: 2 Sidesteps" n_critical_attack["1 Sidestep and 1 Critical Attack"] class n_critical_attack skillNode; click n_critical_attack "/rules/skills/critical-attack" "View 1 Sidestep and 1 Critical Attack" n_any_weapon_skill(["Any Weapon Skill"]) class n_any_weapon_skill reqNode; n_flurry_of_blows["Flurry of Blows"] class n_flurry_of_blows skillNode; click n_flurry_of_blows "/rules/skills/flurry-of-blows" "View Flurry of Blows" n_soul_palm["Soul Palm"] class n_soul_palm skillNode; click n_soul_palm "/rules/skills/soul-palm" "View Soul Palm" n_3_monk_proficiencies --> n_spirit_palm n_iron_hand --> n_spirit_palm n_iron_hand_or_2 --> n_iron_hand n_side_step --> n_iron_hand_or_2 n_critical_attack --> n_iron_hand_or_2 n_any_weapon_skill --> n_critical_attack n_spirit_palm --> n_flurry_of_blows n_spirit_palm --> n_soul_palm
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🔓 Skills Unlocked by Spirit Palm

2 Prerequisite Unlocks