Master Proficiency
Playtest 3.2 / 4th Ed Build Cost: 13 (Off-List: 26)
Purchase: Multi
Tagged: No
Duration: Constant
Skill Type: Martial
Prerequisites: Warrior Basic Career, 2 Non-Master Proficiencies
Skill List: Master Warrior
Skill Rules & Full Description
For each purchase of this skill, a character gains a Damage Bonus with all weapons in which they have a weapon skill and according to the table below.
| Weapon Type | Damage Bonus |
|---|---|
| Small, Thrown, One-Handed, Bastard, Staffs, and Crossbows | +1 |
| Two-Handed, Polearm, Bows | +1.5* |
This may be combined with any other Damage Bonus the character has. Master Proficiency is not hand specific and therefore will add to both weapons of a character using the Florentine skill, but only adds once for two-handed or bastard weapons.
*The damage bonus rounds down, so one purchase is +1 damage, and two purchases is +3 damage.
LAIRE Skill Reference Specification ← Back to All Skills Search
🌿
Prerequisite & Progression Tree: Master Proficiency
Current Skill Skill Node General Requirement
flowchart LR
classDef target fill:#2a3821,stroke:#d4af37,stroke-width:2px,color:#ffffff,font-weight:bold;
classDef skillNode fill:#121724,stroke:#3b4252,stroke-width:1.5px,color:#e5e9f0;
classDef reqNode fill:#0a0d14,stroke:#4c566a,stroke-dasharray:3 3,color:#d8dee9;
classDef careerNode fill:#1e1a2b,stroke:#88c0d0,stroke-width:1.5px,color:#88c0d0;
n_master_proficiency["Master Proficiency"]
class n_master_proficiency target;
click n_master_proficiency "/rules/skills/master-proficiency" "View Master Proficiency"
n_warrior_basic_career[/"Warrior Basic Career"/]
class n_warrior_basic_career careerNode;
click n_warrior_basic_career "/lists/warrior-basic-career" "View Warrior Basic Career"
n_2_non_master_proficiencies(["2 Non-Master Proficiencies"])
class n_2_non_master_proficiencies reqNode;
n_blind_fighting["Blind Fighting"]
class n_blind_fighting skillNode;
click n_blind_fighting "/rules/skills/blind-fighting" "View Blind Fighting"
n_greater_disarm["Greater Disarm"]
class n_greater_disarm skillNode;
click n_greater_disarm "/rules/skills/greater-disarm" "View Greater Disarm"
n_master_florentine["Master Florentine"]
class n_master_florentine skillNode;
click n_master_florentine "/rules/skills/master-florentine" "View Master Florentine"
n_warrior_basic_career --> n_master_proficiency
n_2_non_master_proficiencies --> n_master_proficiency
n_master_proficiency --> n_blind_fighting
n_master_proficiency --> n_greater_disarm
n_master_proficiency --> n_master_florentine
💡 Tip: Click any skill node in the tree to navigate directly to its rules page.