Master Proficiency

Playtest 3.2 / 4th Ed
Build Cost: 13 (Off-List: 26)
Purchase: Multi
Tagged: No
Duration: Constant
Skill Type: Martial
Prerequisites: Warrior Basic Career, 2 Non-Master Proficiencies
Skill List: Master Warrior

Skill Rules & Full Description

For each purchase of this skill, a character gains a Damage Bonus with all weapons in which they have a weapon skill and according to the table below.

 

Weapon TypeDamage Bonus
Small, Thrown, One-Handed, Bastard, Staffs, and Crossbows+1
Two-Handed, Polearm, Bows+1.5*

 

This may be combined with any other Damage Bonus the character has. Master Proficiency is not hand specific and therefore will add to both weapons of a character using the Florentine skill, but only adds once for two-handed or bastard weapons.

*The damage bonus rounds down, so one purchase is +1 damage, and two purchases is +3 damage.

LAIRE Skill Reference Specification ← Back to All Skills Search
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Prerequisite & Progression Tree: Master Proficiency

Current Skill Skill Node General Requirement
flowchart LR classDef target fill:#2a3821,stroke:#d4af37,stroke-width:2px,color:#ffffff,font-weight:bold; classDef skillNode fill:#121724,stroke:#3b4252,stroke-width:1.5px,color:#e5e9f0; classDef reqNode fill:#0a0d14,stroke:#4c566a,stroke-dasharray:3 3,color:#d8dee9; classDef careerNode fill:#1e1a2b,stroke:#88c0d0,stroke-width:1.5px,color:#88c0d0; n_master_proficiency["Master Proficiency"] class n_master_proficiency target; click n_master_proficiency "/rules/skills/master-proficiency" "View Master Proficiency" n_warrior_basic_career[/"Warrior Basic Career"/] class n_warrior_basic_career careerNode; click n_warrior_basic_career "/lists/warrior-basic-career" "View Warrior Basic Career" n_2_non_master_proficiencies(["2 Non-Master Proficiencies"]) class n_2_non_master_proficiencies reqNode; n_blind_fighting["Blind Fighting"] class n_blind_fighting skillNode; click n_blind_fighting "/rules/skills/blind-fighting" "View Blind Fighting" n_greater_disarm["Greater Disarm"] class n_greater_disarm skillNode; click n_greater_disarm "/rules/skills/greater-disarm" "View Greater Disarm" n_master_florentine["Master Florentine"] class n_master_florentine skillNode; click n_master_florentine "/rules/skills/master-florentine" "View Master Florentine" n_warrior_basic_career --> n_master_proficiency n_2_non_master_proficiencies --> n_master_proficiency n_master_proficiency --> n_blind_fighting n_master_proficiency --> n_greater_disarm n_master_proficiency --> n_master_florentine
💡 Tip: Click any skill node in the tree to navigate directly to its rules page.